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A story of twists and turns will have players guessing the next step at every turn. Headed for the remote prison island in search of his missing daughter, Barry Burton meets brand new character Natalia Korda, a little girl who has a strange power that allows her to sense enemies and hidden items. With terrifying enemies waiting around every dark corner, Barry will need to use his ammo and weapon supply wisely, in classic survival horror style.

For Resident Evil: Revelations 2, an identical camera view and style was adopted as that of its predecessor. Much like the original Revelations, the sequel bears a stronger tone to the concept of survival horror than Resident Evil 5 and 6, which Capcom admitted erred on the side of action very strongly. A new type of enemy appears in the form of the Afflicted, described as being very violent and attack the player viciously on sight.

Their bodies are heavily modified and mutilated and like the Ganado of Resident Evil 4 and other later enemies, the Afflicted are capable of using weapons such as axes, wrenches, and saws. Resident Evil Village. Unlike the original Revelations, Revelations 2 returns to co-op in its campaign, however the co-op is for local, offline play only.

With this, players who are playing solo will be able to freely switch between the two characters: Claire Redfield and Moira Burton. Each character has its own unique style of play. Claire is responsible for the firearms such as the handgun and shotgun she comes across in the prison facility, as well as a knife she is able to use freely. Many core mechanics were dramatically changed from Revelations and players were able to visit locations from other games in the series, including Tall Oaks and Edonia from Resident Evil 6, and fight monsters from other games, such as the Scagdead and Hunters.

The maximum level was raised from 50 to Main missions were now grouped together in packs, each containing six levels. Raid Mode also now had a distinct plot, unlike in Revelations.

The player assumed the role of an AI fighting in a combat simulator constructed by the Red Queen Alpha database. The range of blood-sucking bad guys in Resi 2 is surprisingly small, but they're a horrifying bunch, and have a habit of bumping into you just as you sprint around a blind comer.

The default shambling zombies are bad, the advanced, 'naked' version is worse, and the 'Look mum no legs! Honourable mentions also to the man-sized tarantulas, the mutant leaping dogs, and the giant moth near the end of the game, which sadly can't be killed by putting a lightbulb nearby and waiting for it to bum its own wings off.

The first words that you see as the Resident Evil 2 cart starts up are "This game contains excessive violence and gore". And it isn't joking. We can't find a more appropriate phrase to describe a young man's body splitting in half from neck to waist and a blood-drenched insect crawling out of his ravaged intestines and scuttling away into the sewers, than 'excessively gory'.

Capcom's Resident Evil series has been serving up this unique brand of stomach-churning magic on the PlayStation for several years.

The first game - which we'll never see on the N64 - featured a crack police squad being bumped off one by one as they explored a zombie-filled mansion. This sequel, arriving on Nintendo two years after its first appearance on Sony's grey box, stars another policeman, another giant building Raccoon City police station , and another batch of the moaning, shambling undead.

Despite Resident Evil 2 being hailed as state-of-the-art back in , this version is bound to disappoint you at first, because it has its roots in an era before Super Mario 64! The awkward 'rotate and run' controls the most effective control system of those on offer belongs to a time before analogue sticks - which is why using the D-pad feels more natural - and the need to actually press a button to climb stairs is almost endearingly antiquated.

Frustratingly, even the infamous Resident Evil door-opening animation - designed to mask loading times on the original CD version - pops up between rooms on the N64 cart.

However, thanks to its power to shock, surprise and scare half to death, Resi 2 is still an utterly absorbing adventure. The map is small, and filled with only a handful of different monsters, and yet you'll never get the chance to relax.

At every turn you'll find impressive pre-rendered cut-scenes, stunning backdrops, haunting movie-quality music and ingenious camera angles employed to maintain the intense atmosphere of foreboding and fear. Whether Leon is slowly backing away from approaching zombies, tip-toeing around a mutant dog feeding on human remains, or sprinting down a darkly-lit corridor towards who knows what, you will be scared rigid.

Admittedly, since Resi 2 appeared on the PlayStation, we've been spoiled by the character acting in games like Acclaim's Shadowman, and, subsequently, the 'quality' of Resi 2's cut-scene acting occasionally ruins the moment. Leon often reacts to grisly deaths and bleeding colleagues with a nonchalant "Oh, man! The visual acting isn't any better: near the end of the game, a woman is crushed beneath a falling roof support.

It's meant to be dramatic - instead, it's unintentionally hilarious. But not even hammy acting can dampen the thrill of Resident Evil 2's many shocks and scares. Your enemies are genuinely frightening - zombies which make sudden lunges as you sprint past, cockroaches which envelop and kill you if you pause for a second, dogs which won' run unless you do - and they're topped off by some of the most hair-raising moments in gaming history.

We won't spoil them for you, except to describe the feeling of utter dread we experienced as we searched a dead body in an eerily quiet corridor, and found ourselves reading the words, "It's head is missing. Unsurprisingly, in a game based so heavily on one-off incidents, the actual game takes a back-seat to jump out of your seat moments. The most you'll be expected to do is work out that a diamond-shaped key fits a diamond shaped lock, or find a missing cog for a broken clock.

In fact, the puzzles soon begin to get in the way of the continuing story, with all the running back and forth needed to fetch, store, retrieve and use objects and keys. More than once, when we found Leon's tiny pockets full at precisely the point where we needed to grab a vital object, we intentionally wasted a first aid spray in order to avoid running all the way back to one of the game's item storage chests. It's lucky, then, that most of Resi 2 involves shooting the limbs off increasingly gruesome monsters.

The controls will frustrate you, with the nonanalogue aiming making some of the boss battles more difficult than they should be, but every moment with a monster is so perfectly pitched - you'll never have enough weaponry or ammo to make any fight a formality - that the game is pleasingly challenging from start to finish. That's something that few non-Nintendo N64 games can boast. There's not all that much to Resident Evil 2 - the main game will only take a few hours to complete, the bonus quests featuring Leon's sidekick Claire and other characters are gimmicky, and the Nexclusive 'object location randomizer' doesn't add much in the way of longevity.

But what there is will hook you immediately and completely - and if it doesn't have you leaping from your chair in shock at least once, you must be dead. Resident Evil's horrific legacy continues this fall, this time in Resident Evil 2 for the Nintendo While there will be plenty of bloodthirsty zombies and other monsters to battle, as well as the hidden Hunk and Tofu games and "zapping" system, the N64 version of RE2 will be slightly different from the PlayStation version.

For starters, the locations of items will be different each time you re-play the game and there are new hidden character-costumes. You can also change the color of the game's blood and the level of its gore. Other improvements include no load times and hi-res graphics. It's finally on its way, and it was well worth the wait Resident Evil 2 for the Nintendo 64 will bring back all the eerie environments, the tense gameplay. Although still very early in development, the preview version showed lots of promise, sporting crisp, clean rendered backgrounds and sharp detail--the undead have never looked better.

Capcom is also implementing a violence and blood meter that allows you to set the level of violence to low or high, and the blood color to blue, green, or red. But it doesn't really matter because gameplay still focuses on solving puzzles and shooting zombies before they chomp on your neck. Even with the violence set to low. All the original's levels, weapons, power-ups, and story-line changes are still intact, but things look better and run a little smoother on the Nintendo 64s engine.

Capcom will even try to implement the full-motion-video movies from the PlayStation version. Things can only get deader RE2 looks stunning with detailed, pre-rendered backgrounds and awesome visual effects like zombies catching on fire as they lumber after you.

The voices still retain the deadpan, B-movie inflections from the first game, but the music's eerie and goes perfectly with the horrific visuals. Every grunt, groan, and wet slap of a zombie's head being blown off are clearly audible. Resident Evil 2 takes place two months after the first game, and this time the action isn't limited to just a giant mansion, the entire town of Raccoon City is infested with zombies!

To help save the day, RE2 features two new characters, Leon Walker and Claire Redfield Elza, the blonde motorcycle rider from earlier versions of RE2, has since been taken out. There's no word yet if you can choose to play as one character for the entire game, or if you can alternate between the two. Could Claire be related to Chris who was one of the characters in the first game? Blowing away zombies was never so much fun, and RE2 gives you a variety of ways to destroy the deadheads.

For example, with the shotgun, you can aim high to blow off a zombie's head or aim low to blow off their legs. However, even with no legs, they will still continue to crawl after you! But zombies aren't the only game in town--there are other kinds of mutated monsters for you to face-off against, too.

Capcom always likes to take its own sweet time to churn out a sequel, and Resident Evil fans have had to wait almost two years for Resident Evil 2. Well, judging from this 90 percent preview version of RE2. Evil could once again rule supreme!

Resident Evil 2 is bigger than the first game in almost every way. You conduct your search-and-destroy mission over a huge area that will make the game almost four times as long as the original. Resident Evil 2's story line begins two months after Resident Evil and finds Raccoon City overrun by zombies. Playing as one of two characters, Claire or Leon see sidebars , you must stop the growing horde of walking dead, discover why zombies are here, and keep yourself alive in the process.

To that end, there will be more weapons and monsters than ever. Crossbows, machine guns, grenade launchers, automatic rifles, and C4 plastic explosives are some of the weapons you can find, and you're going to need them because the city's crawling with man-eating creaturds!

Monsters are everywhere--from the city streets to the police precinct houses to the sewer system. Zombies, genetic experiments gone wrong, mutant dogs, giant spiders, and other creepy-crawlies confront you at every turn. The RE2 creatures are smarter and tougher than those in Resident Evil, in the first game, you could easily escape monsters by simply leaving a room. In RE2, however, some of them keep on cornin', even smashing through walls! Zapping sort of spreads the Evil around, allowing gameplay data saved as one character to affect a game played as another character.

RE2's graphics are much more vibrant than RE's, and the voices have been completely redone. The backgrounds are much sharper with cleaner, more detailed imagery, and collectable and movable objects aren't as obvious. The character graphics and the animation are much more lifelike--especially with the new damage system. For example, when your heroes are low on health, they'll double over and limp, moving much more slowly. You'll also notice some sweet subtle touches like characters turning their heads in the direction of approaching monsters or strange noises.

Character voices have been drastically improved, with few instances of the deadpan vocals and lame dialogue that plagued the original Resident Evil. The year's just begun, and Resident Evil 2 could already make a move on the top PlayStation game-of-the-year honors. This sequel could become a permanent resident in every gamer's library. Stay tuned for a full review of Resident Evil 2 soon.

Is Resident Evil 2 better than Resident Evil? Is it worth the l wait? The answer is a resounding "Yes! Resident Evil 2's bigger, meaner, and more violent than the first game. All of Raccoon City is now overrun with monsters. The game's set in a huge area, but most of the action takes place in a police precinct and an underground chemical factory. Lying in wait in these locations is an enormous variety of monsters, including massive moths, behemoth alligators, poison-spitting plants, mutant dogs, zombies, and something that can only be described as the Terminator wearing an overcoat.

Formidable firepower is on hand to help you in your war against dead-kind, including taser shotguns, flamethrowers, machine guns, crossbows, bazookas, and even six-shooters.

Some of these weapons can be enhanced with add-ons, too. Similar to the first game, RE2 delivers a megadose of jolts.

You'll flinch as you're munched by a giant alligator, stare in astonishment after blowing a zombie in half only to have the torso crawl after you, and jump through your ceiling when a monster crashes through the one on screen.

When you aren't trying to elude hordes of pursuing creatures, you'll wrack your brain to solve puzzles, like bridging seemingly impassable areas and opening sealed doors. Perfect controls help you plot your every move, so guiding your character is a breeze. RE vets will appreciate a new feature, auto-aiming, that's especially helpful for blasting beasts.

RE2's gameplay also vaults ahead of its predecessor with its use of story and characters. As in Resident Evil, you play as one of two characters, Claire or Leon. Each possesses an engrossing and dramatic plot line; however, you must also play as other characters, too. In Claire's game, you control a little girl, Sherry, and Leon alternates with a woman named Ada. The extra characters add variety to the action and enhance the mystery of the unfolding plot, but be advised that one sequence where little Sherry can be easily mauled by dogs goes almost too far.

Excellent graphics heighten the horror in RE2. The pre rendered environments look cleaner than those in the first game, and they're packed with creepy details, like blood splotches and corpses. The weapons also punch up the visuals by producing huge explosions, raging fires, and splattering carnage. The character animations are much improved over those of the original game, and they sport superlative lifelike details that affect gameplay.

For example, if your characters receive too much damage, they limp and move slower. Conversely, when you're fighting a tough boss, his attacks gradually weaken each time you score a hit.

RE2's audio provides excellent accompaniment to the visuals to create an atmosphere of dread. Poignant voices deliver the well-written, spellbinding dialogue. The music packs a wallop with symphonic orchestrations that make your heart race. Resident Evil 2 is a sequel that not only meets expectations, btit surpasses them with ease. Once you begin this game, you're hooked. Once you finish the game, you'll drool for more. Resident Evil 2 is frighteningly good.

RE2's graphics are more refined than the first game's, and the rendered cinemas paint a visual if ghastly feast Attention to little details, like characters turning their heads toward strange noises, is right on. The controls are simple yet responsive, and the new auto-aiming feature is a great addition.

The absence of a custom controller configuration Is alt that keeps RE2's controls from earning a perfect score. Intense music dominates the soundtrack, and the excellent voices bring the characters to life.

Imaginative audio cues, like dragging feet and tapping claws, alert you to approaching monsters. If you seek frightening fun, Resident Evil 2 delivers the goods. Fans of the original should definitely snatch up this one. It's the most fun you'll ever have being scared. Resident Evil 2 is back with optional analog controls, Dual Shock shocks, and more. But in this case, "more" doesn't necessarily mean "better. This re-issued Resident Evil 2 is identical to its first incarnation, with a few extras: notably, a Rookie mode a version of the game for beginners , an extra hidden game, and analog-compatible controls that also support the Dual Shock.

The additions are hit and miss: The added controls are problematic, but the hidden game is a show-stealer. The analog controls play too fast and loose, quickly becoming frustrating. It's easy to run your character in circles--and into oncoming enemies. And, unlike in Parasite Eve , the stick isn't pressure sensitive you still need to press a button to run.

After consistently wandering into monsters and firing into walls, you'll return to the more precise control pad. The Dual Shock? It doesn't heighten the game experience. Sure, it adds a few effective tremors--like when you fire a weapon or come under attack--but it really doesn't work in concert with the onscreen shocks; at times it even detracts from them.

Resident Evil 2 was effective enough the first time without rumbles. With them, the game feels a bit gimmicky. On RE2's upside is the hidden Extreme Battle mode. Similar to the 4th Survivor Hunk and Tofu mini-games which are also retained in this version , Extreme Battle sends you on a longer search-and-destroy mission where you'll backtrack from the end of the game to the beginning, find four bombs, and destroy a train.

Complete with multiple skill levels, random monsters, and hidden characters, Extreme Battle is the most compelling reason to check out this new RE2. As for newcomers to the series, there's never been a better time to get scared. But enough re-issues, Capcom--it's time to count to "three. The sequel to the hot "Survival Horror" adventure has officially been announced, and while it's still very early in the planning stages, there should be some juicy tidbits floating around in the near future.

The cast-members of SG mostly resemble alien beings and robots, along with a couple of humanoid fighters. Star Gladiators looks like it could be released by early fall, but that depends on the reaction in the arcades. If you're a Mega Man fan with a PlayStation, prepare for some awful news. Word has it that other Capcom titles are in jeopardy, and increased Saturn support could be used in retaliation.

It's not just Capcom that's feeling Sony's corporate breath on its back; insiders suggest more software companies will look at developing their titles elsewhere. That doesn't mean that PSX development will slow dramatically; in fact, exactly the opposite is happening. Tons of PSX games have been announced and the system will continue to enjoy third-party support, but the question of which titles will be exclusive to it is going to be a valid one.

Browse games Game Portals. Resident Evil 2. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game. View all 55 Resident Evil 2 Screenshots. Game review Downloads Screenshots Overall rating: 9.

Nintendo Horrible What made Resident Evil 2 so appealing almost a year ago still applies to the PC version we're presented with today: it's a bloody scary game.

Disgusting You can play Resident Evil 2 as either Leon the cop or Claire the sister of the lead guy from the first game , and then, when you've completed it, you can play through it again as the other character. Overall rating: Capcom is about to unleash Resident Evil 2 on an unsuspecting gaming world Well, after the success of the first game, maybe not too unsuspecting in spring of '97 The sequel picks up right after the first game.

Graphics Take Two The game that made the PlayStation such a viable game machine last year is back with another zombie-butt-kicking action-test. The Story This time, the backdrop isn't limited to just a haunted mansion. The Heroes You play as either a rookie cop, Leon Kennedy, trying to get past fellow officers who are now zombies, or a college student, Elza Walker, who escapes the haunted town of Raccoon City and seeks refuge at the police station.

Stay Tuned Get ready to rock with more firepower, more body snackin', and a ton more gore than before. People say: 9. Zombie came is Resident Evil 2 As we revealed a couple of months back, Capcom is definitely releasing a Resident Evil game for the N The horror, the horror Moaning zombies! The graphical and visuals are really amazing. The best feature is that this time the creatures look deadly. You also have to find every one and kill the every creature that is left in the laboratory. The sound effects are really amazing.

The sound tracks are really great to listen. In those action modes the background music is the one thing that will keep you busy. Resident Evil 1 is first part of this game.

Following are the main features of Resident Evil 2 Free Download that you will be able to experience after the first install on your Operating System. Click on below button to Resident Evil 2 Free Download.



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